<?xml version="1.0" encoding="UTF-8" ?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title>Download</title>
		<link>https://sym.at.ua/load/</link>
		<description>Download</description>
		<lastBuildDate>Sat, 08 Dec 2012 21:24:54 GMT</lastBuildDate>
		<generator>uCoz Web-Service</generator>
		<atom:link href="https://sym.at.ua/load/rss" rel="self" type="application/rss+xml" />
		
		<item>
			<title>wc2mapgen</title>
			<description>Random map generator for Warcraft 2. Allows selecting number of players, amount of resources, land, rock, water and forest. As always, source code only.&lt;br&gt;</description>
			
			<link>https://sym.at.ua/load/wc2mapgen/1-1-0-10</link>
			<category>My files</category>
			<dc:creator></dc:creator>
			<guid>https://sym.at.ua/load/wc2mapgen/1-1-0-10</guid>
			<pubDate>Sat, 08 Dec 2012 21:24:54 GMT</pubDate>
		</item>
		<item>
			<title>qhexed</title>
			<description>Qt HexEditor with ability to edit memory of any running program. My first and only Qt/C++ project. Qt helped me to realize the I really hate C/C++ and static typing in general. It seems, everyone, who tries to use C/C++ seriously, starts hating it and searching alternative.&lt;br&gt;</description>
			
			<link>https://sym.at.ua/load/qhexed/1-1-0-9</link>
			<category>My files</category>
			<dc:creator></dc:creator>
			<guid>https://sym.at.ua/load/qhexed/1-1-0-9</guid>
			<pubDate>Sat, 08 Dec 2012 20:38:43 GMT</pubDate>
		</item>
		<item>
			<title>SDL Draw 3D</title>
			<description>Library for rendering gouraud shaded, textured triangles, with z-buffer and MMX acceleration. My first attempt at 3D and x86 assembly.&lt;br&gt;</description>
			
			<link>https://sym.at.ua/load/sdl_draw_3d/1-1-0-8</link>
			<category>My files</category>
			<dc:creator></dc:creator>
			<guid>https://sym.at.ua/load/sdl_draw_3d/1-1-0-8</guid>
			<pubDate>Sat, 08 Dec 2012 20:26:54 GMT</pubDate>
		</item>
		<item>
			<title>x86 disassembler</title>
			<description>Long ago I wasted some time doing a barebone x86 disassembler in C/C++.&lt;br&gt;</description>
			
			<link>https://sym.at.ua/load/x86_disassembler/1-1-0-7</link>
			<category>My files</category>
			<dc:creator></dc:creator>
			<guid>https://sym.at.ua/load/x86_disassembler/1-1-0-7</guid>
			<pubDate>Sat, 08 Dec 2012 20:22:16 GMT</pubDate>
		</item>
		<item>
			<title>Lispix</title>
			<description>Lispix was my very first attempt at writing a Lisp interpreter and operating system. Maybe some day I&apos;ll do the real thing.&lt;br&gt;</description>
			
			<link>https://sym.at.ua/load/lispix/1-1-0-6</link>
			<category>My files</category>
			<dc:creator></dc:creator>
			<guid>https://sym.at.ua/load/lispix/1-1-0-6</guid>
			<pubDate>Sat, 08 Dec 2012 20:19:56 GMT</pubDate>
		</item>
		<item>
			<title>repsx v1.0</title>
			<description>REPSX is a special fork of PCSX emulator, geared towards sprite ripping and rom-hacking, also modified PCSX-r to easy compilation and hacking. It uses only SDL and compiles into a monolithic executable.&lt;br&gt;</description>
			
			<link>https://sym.at.ua/load/repsx_v1_0/1-1-0-5</link>
			<category>My files</category>
			<dc:creator></dc:creator>
			<guid>https://sym.at.ua/load/repsx_v1_0/1-1-0-5</guid>
			<pubDate>Sat, 08 Dec 2012 20:01:46 GMT</pubDate>
		</item>
		<item>
			<title>sau v1.1</title>
			<description>Sprite and Archive Utility is another one of my projects. Also includes a collection of source codes by other people.&lt;br&gt;</description>
			
			<link>https://sym.at.ua/load/sau_v1_1/1-1-0-4</link>
			<category>My files</category>
			<dc:creator></dc:creator>
			<guid>https://sym.at.ua/load/sau_v1_1/1-1-0-4</guid>
			<pubDate>Sat, 08 Dec 2012 19:35:44 GMT</pubDate>
		</item>
		<item>
			<title>SymCraft v0.1</title>
			<description>Reimplementation of Warcraft 2 engine, plays original PUD files, features user interface and a simple AI, all under 1100 lines of Symta code. See gallery for screenshots.&lt;br&gt;</description>
			
			<link>https://sym.at.ua/load/symcraft_v0_1/1-1-0-3</link>
			<category>My files</category>
			<dc:creator></dc:creator>
			<guid>https://sym.at.ua/load/symcraft_v0_1/1-1-0-3</guid>
			<pubDate>Sat, 08 Dec 2012 15:43:26 GMT</pubDate>
		</item>
		<item>
			<title>Symta v0.2</title>
			<description>Symta with a number of dependent packages.&lt;br&gt;</description>
			
			<link>https://sym.at.ua/load/symta_v0_2/1-1-0-2</link>
			<category>My files</category>
			<dc:creator></dc:creator>
			<guid>https://sym.at.ua/load/symta_v0_2/1-1-0-2</guid>
			<pubDate>Sat, 08 Dec 2012 15:35:39 GMT</pubDate>
		</item>
		<item>
			<title>Symta v0.1</title>
			<description>First ever release of Symta&lt;br&gt;</description>
			
			<link>https://sym.at.ua/load/symta_v0_1/1-1-0-1</link>
			<category>My files</category>
			<dc:creator></dc:creator>
			<guid>https://sym.at.ua/load/symta_v0_1/1-1-0-1</guid>
			<pubDate>Sat, 08 Dec 2012 15:06:26 GMT</pubDate>
		</item>
	</channel>
</rss>